Website powered by
Patrick Payne
Patrick Payne
Texture/ Environment Artist
Renton, WA, United States

Summary

Throughout my schooling at DigiPen Institute of Technology in Redmond, WA, I have worked with a multitude of teams with multiple artists down to just myself being the only artist on a team. Working with such a wide scope of responsibility has taught me to coordinate and communicate effectively with my team members on deadlines, keeping the project in scope, as well as getting the most out of the look and feeling of the game on a tight deadline.This has also taught me to have the right work ethic. I believe "immersiveness" is key for games, and though it sometimes takes a bit to get to that point, I find it fun and intriguing the whole time.

Skills

MayaPhotoshopZbrushSubstance DesignerSubstance PainterTopogun3D-CoatUnreal

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unreal Engine
Unreal Engine
TopoGun
TopoGun
3DCoat
3DCoat
Unity
Unity
3DF Zephyr
3DF Zephyr